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On May 2, 2008, IronMan the videogame has been released to the public!!! I've contributed a significant amount of animation to the game (ALL hand-keyed - including IronMan's walk cycle, run cycle, transitions, flight, contextual actions..etc. as well as for Boss animations - Iron Monger). A compilation of some of my work can be viewed here:
Small (Sorenson codec) - click here: Iron Man Reel (34 Megs)
I'm very proud of the entire IronMan team who were able to complete such a giant game on such a tight deadline. Way to go to the folks over at Sega's awesome Secret Level!