Sunday, May 18, 2008

IronMan game releases.









On May 2, 2008, IronMan the videogame has been released to the public!!! I've contributed a significant amount of animation to the game (ALL hand-keyed - including IronMan's walk cycle, run cycle, transitions, flight, contextual actions..etc. as well as for Boss animations - Iron Monger). A compilation of some of my work can be viewed here:



Small (Sorenson codec) - click here: Iron Man Reel (34 Megs)

I'm very proud of the entire IronMan team who were able to complete such a giant game on such a tight deadline. Way to go to the folks over at Sega's awesome Secret Level!

5 comments:

Olivier Ladeuix said...

I just realised that you posted some new stuff on your blog Ron.

Man did you just do everysingle animation for Iron Man??? It looks like the only animators were left with background characters and vehicle!! ;-)

Nice job.

Olivier Ladeuix said...

I just realised that you posted some new stuff on your blog Ron.

Man did you just do everysingle animation for Iron Man??? It looks like you left the other animators with only background characters or vehicle animations!! ;-)

Nice job.

Chris Dub said...

Wow!! Impressive stuff Ron. Looks like you had a ton of fun on it! I can't wait to see your stuff from Mad 2. The movie came out so great and your whole team should be very proud!

Mike York said...

Wow.... I stumbeled across your blog since I LOVE your animation dialog piece from AM of that guy bursting out of the confession booth hahaha ne ways great keyframe work on this game man really dynamic poses and actions during that Boss fight sequence. Nice Work man Id love to join the team over there at Secret Level and Sega... Always been a pleasure to play their games.

Ting!!!!! said...

These are Great